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Compilation |
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----------- |
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|
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We use Gradle to handle our dependencies. |
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|
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1. Checkout project. |
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2. Init submodules : git submodule update --init --recursive |
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3. Setup workspace : gradlew setupCauldron |
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4. Build binaries : gradlew buildPackages |
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Note: all binaries will be in distributions folder |
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|
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Profiling |
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--------- |
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|
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We use YourKit as our Java Profiler. |
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|
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YourKit is kindly supporting open source projects with its full-featured Java Profiler. |
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YourKit, LLC is the creator of innovative and intelligent tools for profiling |
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Java. Take a look at YourKit's leading software products: |
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* [YourKit Java Profiler](http://www.yourkit.com/java/profiler/index.jsp) |
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|
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|
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Coding and Pull Request Conventions |
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----------- |
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|
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* We generally follow the Sun/Oracle coding standards. |
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* No tabs; use 4 spaces instead. |
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* No trailing whitespaces. |
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* No CRLF line endings, LF only; will be converted automatically by git |
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* No 80 column limit or 'weird' midstatement newlines. |
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* The number of commits in a pull request should be kept to a minimum (squish them into one most of the time - use common sense!). |
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* No merges should be included in pull requests unless the pull request's purpose is a merge. |
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* Pull requests should be tested (does it compile? AND does it work?) before submission. |
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* Any major additions should have documentation ready and provided if applicable (this is usually the case). |
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* Most pull requests should be accompanied by a corresponding GitHub ticket so we can associate commits with GitHub issues (this is primarily for changelog generation on ci.md-5.net). |
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* Try to follow test driven development where applicable. |
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|
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If you make changes to or add upstream classes (net.minecraft, net.minecraftforge, cpw.mods.fml, org.bukkit, org.spigotmc) it is mandatory to: |
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* Make a separate commit adding the new net.minecraft classes (commit message: "Added x for diff visibility" or so). |
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* Then make further commits with your changes. |
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* Mark your changes with: |
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* 1 line; add a trailing: `// Cauldron [- Optional reason]` |
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* 2+ lines; add |
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* Before: `// Cauldron start [- Optional comment]` |
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* After: `// Cauldron end` |
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* Keep the diffs to a minimum (*somewhat* important) |
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|
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Tips to get your pull request accepted |
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----------- |
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Making sure you follow the above conventions is important, but just the beginning. Follow these tips to better the chances of your pull request being accepted and pulled. |
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|
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* Make sure you follow all of our conventions to the letter. |
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* Make sure your code compiles under Java 6. |
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* Provide proper JavaDocs where appropriate. |
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* Provide proper accompanying documentation where appropriate. |
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* Test your code. |
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* Make sure to follow coding best practices. |
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* Provide a test plugin/mod binary and source for us to test your code with. |
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* Your pull request should link to accompanying pull requests. |
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* The description of your pull request should provide detailed information on the pull along with justification of the changes where applicable. |
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|
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Credits |
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------- |
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|
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* [MCP](http://mcp.ocean-labs.de) - permission to use data to make Cauldron. |
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* [Forge](http://www.minecraftforge.net) - mod support. |
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* [CraftBukkit](http://bukkit.org) - plugin support. |
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* [Spigot](http://www.spigotmc.org) - performance optimizations. |
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# KCauldron |
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### KCauldron - continuation of Cauldron minecraft server |
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[![Donate PayPal USD][donate_paypal_usd_img]][donate_paypal_usd_url] [![Donate PayPal RUB][donate_paypal_rub_img]][donate_paypal_rub_url] |
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|
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## Building KCauldron |
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* Checkout project |
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* You can use your's IDE gui or clone from console: |
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`git clone https://prok.pw/git/prototik/kcauldron.git` |
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* Init submodules |
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* Since this project is merger of two other we need both. |
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* Again, you can use IDE gui or do it from console: |
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`git submodule update --init --recursive` |
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* Setup initial workspace |
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* This process download minecraft and apply patches |
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* If you have gradle integration in IDE - you can still use gui |
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`./gradlew setupCauldron` |
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* Build server & installer |
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`./gradlew buildPackages` |
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|
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## Updating sources |
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If you're once checkout source - you not need to do it again |
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* Update sources |
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* `git pull origin master` |
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* Reapply patches & build binaries |
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* `./gradle clean setupCauldron buildPackages` |
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|
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|
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## Issue submitting rule |
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* First check the bug in single player and vanilla forge, if bug still present - mod issue |
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* Check with minimal server environment |
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* Remove all unnecessary plugins and mods |
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* Reset all configs to default |
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If bug present - mod compatibility issue |
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* If you're using beta-release of KCauldron - check on latest stable |
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* All versions situated [there](https://prok.pw/git/Prototik/KCauldron/releases) |
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* If bug still present - KCauldron issue |
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* Make sure that similar issue not exists already |
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* Please fill [issue form](https://prok.pw/git/Prototik/KCauldron/issues/new) else |
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|
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[donate_paypal_usd_url]: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=me%40prok%2epw&lc=US&item_name=ProK&item_number=KCauldron%20USD¤cy_code=USD&bn=PP%2dDonationsBF%3adonate_paypal_usd%2epng%3aNonHosted |
||||
[donate_paypal_usd_img]: https://prok.pw/donate_paypal_usd.png |
||||
[donate_paypal_rub_url]: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=me%40prok%2epw&lc=US&item_name=ProK&item_number=KCauldron%20RUB¤cy_code=RUB&bn=PP%2dDonationsBF%3adonate_paypal_rub%2epng%3aNonHosted |
||||
[donate_paypal_rub_img]: https://prok.pw/donate_paypal_rub.png |
||||
|
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