You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
160 lines
5.1 KiB
160 lines
5.1 KiB
--- ../src-base/minecraft/net/minecraft/entity/player/InventoryPlayer.java |
|
+++ ../src-work/minecraft/net/minecraft/entity/player/InventoryPlayer.java |
|
@@ -2,7 +2,9 @@ |
|
|
|
import cpw.mods.fml.relauncher.Side; |
|
import cpw.mods.fml.relauncher.SideOnly; |
|
+ |
|
import java.util.concurrent.Callable; |
|
+ |
|
import net.minecraft.block.Block; |
|
import net.minecraft.crash.CrashReport; |
|
import net.minecraft.crash.CrashReportCategory; |
|
@@ -13,7 +15,13 @@ |
|
import net.minecraft.nbt.NBTTagCompound; |
|
import net.minecraft.nbt.NBTTagList; |
|
import net.minecraft.util.ReportedException; |
|
+// CraftBukkit start |
|
+import java.util.List; |
|
|
|
+import org.bukkit.craftbukkit.entity.CraftHumanEntity; |
|
+import org.bukkit.entity.HumanEntity; |
|
+// CraftBukkit end |
|
+ |
|
public class InventoryPlayer implements IInventory |
|
{ |
|
public ItemStack[] mainInventory = new ItemStack[36]; |
|
@@ -25,7 +33,46 @@ |
|
private ItemStack itemStack; |
|
public boolean inventoryChanged; |
|
private static final String __OBFID = "CL_00001709"; |
|
+ // CraftBukkit start |
|
+ public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>(); |
|
+ private int maxStack = MAX_STACK; |
|
|
|
+ public ItemStack[] getContents() |
|
+ { |
|
+ return this.mainInventory; |
|
+ } |
|
+ |
|
+ public ItemStack[] getArmorContents() |
|
+ { |
|
+ return this.armorInventory; |
|
+ } |
|
+ |
|
+ public void onOpen(CraftHumanEntity who) |
|
+ { |
|
+ transaction.add(who); |
|
+ } |
|
+ |
|
+ public void onClose(CraftHumanEntity who) |
|
+ { |
|
+ transaction.remove(who); |
|
+ } |
|
+ |
|
+ public List<HumanEntity> getViewers() |
|
+ { |
|
+ return transaction; |
|
+ } |
|
+ |
|
+ public org.bukkit.inventory.InventoryHolder getOwner() |
|
+ { |
|
+ return this.player.getBukkitEntity(); |
|
+ } |
|
+ |
|
+ public void setMaxStackSize(int size) |
|
+ { |
|
+ maxStack = size; |
|
+ } |
|
+ // CraftBukkit end |
|
+ |
|
public InventoryPlayer(EntityPlayer p_i1750_1_) |
|
{ |
|
this.player = p_i1750_1_; |
|
@@ -81,6 +128,34 @@ |
|
return -1; |
|
} |
|
|
|
+ // CraftBukkit start - Watch method above! :D |
|
+ public int canHold(ItemStack itemstack) |
|
+ { |
|
+ int remains = itemstack.stackSize; |
|
+ |
|
+ for (int i = 0; i < this.mainInventory.length; ++i) |
|
+ { |
|
+ if (this.mainInventory[i] == null) |
|
+ { |
|
+ return itemstack.stackSize; |
|
+ } |
|
+ |
|
+ // Taken from firstPartial(ItemStack) |
|
+ if (this.mainInventory[i] != null && this.mainInventory[i].getItem() == itemstack.getItem() && this.mainInventory[i].isStackable() && this.mainInventory[i].stackSize < this.mainInventory[i].getMaxStackSize() && this.mainInventory[i].stackSize < this.getInventoryStackLimit() && (!this.mainInventory[i].getHasSubtypes() || this.mainInventory[i].getItemDamage() == itemstack.getItemDamage()) && ItemStack.areItemStackTagsEqual(this.mainInventory[i], itemstack)) |
|
+ { |
|
+ remains -= (this.mainInventory[i].getMaxStackSize() < this.getInventoryStackLimit() ? this.mainInventory[i].getMaxStackSize() : this.getInventoryStackLimit()) - this.mainInventory[i].stackSize; |
|
+ } |
|
+ |
|
+ if (remains <= 0) |
|
+ { |
|
+ return itemstack.stackSize; |
|
+ } |
|
+ } |
|
+ |
|
+ return itemstack.stackSize - remains; |
|
+ } |
|
+ // CraftBukkit end |
|
+ |
|
public int getFirstEmptyStack() |
|
{ |
|
for (int i = 0; i < this.mainInventory.length; ++i) |
|
@@ -430,25 +505,24 @@ |
|
|
|
if (aitemstack[p_70298_1_] != null) |
|
{ |
|
- ItemStack itemstack; |
|
+ ItemStack itemstack = aitemstack[p_70298_1_], result; |
|
|
|
- if (aitemstack[p_70298_1_].stackSize <= p_70298_2_) |
|
+ if (itemstack.stackSize <= p_70298_2_) |
|
{ |
|
- itemstack = aitemstack[p_70298_1_]; |
|
+ result = itemstack.copy(); |
|
+ itemstack.stackSize = 0; |
|
aitemstack[p_70298_1_] = null; |
|
- return itemstack; |
|
} |
|
else |
|
{ |
|
- itemstack = aitemstack[p_70298_1_].splitStack(p_70298_2_); |
|
+ result = itemstack.splitStack(p_70298_2_); |
|
|
|
- if (aitemstack[p_70298_1_].stackSize == 0) |
|
+ if (itemstack.stackSize == 0) |
|
{ |
|
- aitemstack[p_70298_1_] = null; |
|
+ itemstack = null; |
|
} |
|
- |
|
- return itemstack; |
|
} |
|
+ return result; |
|
} |
|
else |
|
{ |
|
@@ -658,7 +732,7 @@ |
|
if (this.mainInventory[i] != null) |
|
{ |
|
this.player.func_146097_a(this.mainInventory[i], true, false); |
|
- this.mainInventory[i] = null; |
|
+ //this.mainInventory[i] = null; // Cauldron - we clear this in EntityPlayerMP.onDeath after PlayerDeathEvent |
|
} |
|
} |
|
|
|
@@ -667,7 +741,7 @@ |
|
if (this.armorInventory[i] != null) |
|
{ |
|
this.player.func_146097_a(this.armorInventory[i], true, false); |
|
- this.armorInventory[i] = null; |
|
+ //this.armorInventory[i] = null; // Cauldron - we clear this in EntityPlayerMP.onDeath after PlayerDeathEvent |
|
} |
|
} |
|
}
|
|
|