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143 lines
4.0 KiB
143 lines
4.0 KiB
9 years ago
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/**
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* This class contains a series of function definitions used to modify values during an animation.
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* They describe how the intermediate values used during a transition will be calculated. It allows for a transition to change
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* speed over its duration. The following options are available:
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*
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* - linear The default easing type
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* - backIn
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* - backOut
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* - bounceIn
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* - bounceOut
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* - ease
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* - easeIn
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* - easeOut
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* - easeInOut
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* - elasticIn
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* - elasticOut
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* - cubic-bezier(x1, y1, x2, y2)
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*
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* Note that cubic-bezier will create a custom easing curve following the CSS3 [transition-timing-function][0]
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* specification. The four values specify points P1 and P2 of the curve as (x1, y1, x2, y2). All values must
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* be in the range [0, 1] or the definition is invalid.
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*
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* [0]: http://www.w3.org/TR/css3-transitions/#transition-timing-function_tag
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*
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* @singleton
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*/
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Ext.define('Ext.fx.Easing', function () {
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var math = Math,
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pi = math.PI,
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pow = math.pow,
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sin = math.sin,
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sqrt = math.sqrt,
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abs = math.abs,
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backInSeed = 1.70158;
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return {
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requires: [
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'Ext.fx.CubicBezier'
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],
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singleton: true,
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linear: Ext.identityFn,
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ease: function(n) {
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var q = 0.07813 - n / 2,
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Q = sqrt(0.0066 + q * q),
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x = Q - q,
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X = pow(abs(x), 1/3) * (x < 0 ? -1 : 1),
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y = -Q - q,
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Y = pow(abs(y), 1/3) * (y < 0 ? -1 : 1),
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t = X + Y + 0.25;
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return pow(1 - t, 2) * 3 * t * 0.1 + (1 - t) * 3 * t * t + t * t * t;
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},
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easeIn: function (n) {
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return pow(n, 1.7);
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},
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easeOut: function (n) {
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return pow(n, 0.48);
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},
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easeInOut: function(n) {
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var q = 0.48 - n / 1.04,
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Q = sqrt(0.1734 + q * q),
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x = Q - q,
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X = pow(abs(x), 1/3) * (x < 0 ? -1 : 1),
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y = -Q - q,
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Y = pow(abs(y), 1/3) * (y < 0 ? -1 : 1),
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t = X + Y + 0.5;
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return (1 - t) * 3 * t * t + t * t * t;
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},
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backIn: function (n) {
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return n * n * ((backInSeed + 1) * n - backInSeed);
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},
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backOut: function (n) {
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n = n - 1;
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return n * n * ((backInSeed + 1) * n + backInSeed) + 1;
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},
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elasticIn: function (n) {
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if (n === 0 || n === 1) {
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return n;
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}
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var p = 0.3,
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s = p / 4;
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return pow(2, -10 * n) * sin((n - s) * (2 * pi) / p) + 1;
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},
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elasticOut: function (n) {
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return 1 - Ext.fx.Easing.elasticIn(1 - n);
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},
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bounceIn: function (n) {
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return 1 - Ext.fx.Easing.bounceOut(1 - n);
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},
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bounceOut: function (n) {
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var s = 7.5625,
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p = 2.75,
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l;
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if (n < (1 / p)) {
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l = s * n * n;
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} else {
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if (n < (2 / p)) {
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n -= (1.5 / p);
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l = s * n * n + 0.75;
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} else {
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if (n < (2.5 / p)) {
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n -= (2.25 / p);
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l = s * n * n + 0.9375;
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} else {
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n -= (2.625 / p);
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l = s * n * n + 0.984375;
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}
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}
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}
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return l;
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}
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};
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},
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function (me) {
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// since we are a singleton, we are passed the instance (not the class)
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var Easing = me.self,
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proto = Easing.prototype;
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Easing.addMembers({
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'back-in': proto.backIn,
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'back-out': proto.backOut,
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'ease-in': proto.easeIn,
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'ease-out': proto.easeOut,
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'elastic-in': proto.elasticIn,
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'elastic-out': proto.elasticOut,
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'bounce-in': proto.bounceIn,
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'bounce-out': proto.bounceOut,
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'ease-in-out': proto.easeInOut
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});
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});
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